Mobile Web Search

The smartphone is ruling the internet. This is probably a well-known wisdom in 2026. Just looking at the basic statistics of which browser people use to contact this webpage, it is evident that Chrome is vastly dominating search on the internet. Even the mobile version of Safari outnumbers the desktop browser access. Information gathering, viewing and reading have all moved from the desktop to the handheld smartphone, and maybe our glasses or wristwatches in the near future. For those still programming or designing webpages, the choice of “mobile access and functionality first” is an obvious choice for business, and even more so, for leisure purposes, like it or not.
Some parts of this evolution of search behavior are quite obvious, as we are more erring around cities like Paris, Berlin or Brussels than searching in front of our desktops or notebooks.

Autonomous Robot

We have been used to computers beating the average chess player and even the best players. In 2026-4 the journal “Nature” published the documentation of an autonomous robot (Ace) winning the occasional game against top-level Japanese table tennis players. Peter Dürr et al. (2026) described the robotics challenge as constructing a robot that can match the human capability and reaction time of “fast, precise and adversarial interactions near obstacles”. The high speed perception of movement is coupled with event-based vision and builds on AI-algorithms like reinforcement learning. The step ahead is remarkable.
About 50 years ago, as coach in table tennis we used a machine or robot throwing balls towards us which moved from left to right in timed routine, for example. These simple robots we used to train humans. Now the robot is reactive and even interactive, learning from strategies and tactical moves. Technology can outperform us in most singular tasks in 2026. The combination of several of these skills is still quite unique to humans, but the clock is ticking for human singularity in technical matters. What was considered a “false good idea” in the Paris exhibition “Flops” at the Musée Arts et Metiers (see image below), might be an interesting response to challenge the new generation of autonomous robots.

Quantum battery

The first prototype of a Quantum battery has been successfully tested. The Commonwealth Scientific and Industrial Research Organisation CSIRO with corresponding author James Q. Quach published the paper on the “quantum battery tuned for strong light–matter coupling” (Kieran Hymas et al. 2026) open access. Although there have been close to 20 papers on the theory behind quantum charging already, the demonstration as a proof of concept (in business terminology) has been missing so far. The superextensive charging with photons builds upon “a laser pump pulse with bandwidth ~31 nm and resonant with the LP branch induces excitations in the quantum battery” (Kieran Hymas et al. 2026 p.3). Since batteries need not only be charged, but also discharged in a safe and fast way, the prototype demonstrated also this additional functionality.
This is a huge step towards the feasibility of the “All electric society” as the efficient storage which includes fast charging and discharging beyond storage have been a bottleneck in the wider adoption of the “All electric society”.
(Image: old fashioned NiMH battery charging at home)

AI 2nd round effects

The most popular topic currently is AI.
Most writers, assisted by some form of AI, will deal with the 1st round effects of AI. These consist in the immediate consequence of the use of AI in office work, medical and military applications, music and all producing or creative industries. As an economist you take the input – output matrix of the economy (OECD countries) and take AI as an additional dimension of this I/O matrix, for example. The result is an AI-augmented model of the economy. This 3-dimensional cubic view of the economy asks to reflect on the potential short-term and medium-term impact of AI.
Let’s take the example of translation and editing services. AI will in the short-term or the 1st round effects make it easier to offer mechanical translations with fast turnaround. Most likely, this will lead to less translators needed for routine translations of longer texts, which would otherwise be a very costly endeavour. The 2nd round effects, however, will make the expert knowledge of translators of texts, where every word counts, more necessary in order to provide the best version of a translation targeted on specific audiences.
In the legal domain, for example, the precision of words is primordial and errors can be very costly. Hence, the 2nd round effects of AI in this field will increase the demand for high quality translation services more than before the use of AI. The important shift consists in these 2nd round effects of AI, which give a push to multilingual societies as just one medium-term outcome.
Please use AI to read (listen) to this paragraph in your native language or even dialect using your favourite AI-tool.

Augmented Cognition

With everybody talking about artificial intelligence we tend to overlook recent advances in augmented cognition. Just 2 examples of studies presenting new findings published in 2025 suffice to make that point. Automated versus manual driving have different effects on our brains. Automation makes us sleepy and inattentive with potentially dangerous consequences. Using EEG measures of neuromarkers the drop in attention shows up earlier than through measures of keeping one’s lane while driving. For jobs or duties that involve extended hours of attention the wearing of a mobile EEG-device could avoid lots of accidents. Drugs, alcohol or medication abuse would also show up before it is too late, I suppose (Scanion et al. 2025).
The 2nd study involved a robotic assistance to piano playing which achieved surprising training effects for learners of the music instrument. Objective measurement of speed and finger coordination might even allow overall accuracy to improve significantly. The technology around us and the one in direct contact with us, our behavior and performances shall have an impact on all of us sooner or later. We have to pose the question of how far we want to go along with these evolutions. Augmented cognition will not only be of interest for civil purposes, but military applications or dual use is evidently another option.

Top 5 Things T5T

Dealing with Elon Musk is a must these days (WSJ 2025-2-26 A4).
So it happened that on his way to Mars, Musk met God the almighty on his way back to heaven. Musk asked, whether he could join the ride.
God, not amused, asked Musk about his T5T (top 5 things) he accomplished in his life. Musk questioned God‘s right to ask this question and said he would tell the other T about this. God gave him just another day to come up with a response.
So here we are: the T5T Elon Musk might put forward:
(1) I created a million fancy electric cars.
God: Well, but there were already too many tin boxes on 4 wheels on earth.
(2) I created rockets that propelled billionaires into space and back again.
God: Your carbon footprint has exceeded a million people of the poorest countries on earth.
(3) I created a network of satellites that facilitated communication.
God: Nobody spoke to me yet using it.
(4) I bought Twitter and transformed the platform to spread evangelism of various sorts.
God: This has become a hoax spreading more lies than truth.
(5) I reformed the public sector employees to share my beliefs or leave.
God: This will ruin a lot of services like USAID, which have assisted me for many years in my caring and charitable service.
With all these T5T of yours in mind I am not sure I should let you return to that planet earth. Maybe I‘ll find another assignment for you where you can cause less harm Elon. Maybe, try “Waiting for Godot“.
(Image: instead of T5T try T4T (tea for two))

Quantification

The most obvious association with quantification is the attempt to quantify in the sense of measurement of situations, locations or social phenomena. This has taken considerable steps with the availability of smartphones that measure and thereby quantify all sorts of wanted and unwanted information about us. The distances walked are among the easiest to quantify. There have been many accounts and discussions about this kind of quantification. The results have been a further push towards self-optimization assisted by a quantification of almost all aspects of life. That is daily business of social sciences.
Quantification has another well-defined meaning to it, which is in physics. The revolution of the early 20th century has been to deviate from classical physics which assumed continuous processes in time and continuous measurements to the new world of quantum physics, another kind of quantification. This allusion is due to the Alain Aspect’s inspiring book “Si Einstein avait su” (2025) and his efforts to make quantum physics understood to a broader public. For me one of the merits of the book is the reminder that experimental physics can contribute and resolve many epistemological questions.
(Image: my popularized approximation of Schrödinger’s cat in Berlin Zoo)

Hallucinations

In the 21st century hallucinations have become a daily experience. The origins of the word can be followed back at least to the Latin verb “alucinor”, best translated with “to hallucinate”. As a verb to can conjugate it, meaning that I can do it, you can do it, s/he can do it, and we may do it in groups. Roman emperors did it, American presidents do it and, of course, AI does it. Hence, it is a great subject to study.
In “Nature” 2025 we find ways to limit hallucinations of AI systems. The strategy consists mainly in repeated queries of the same type, but from different angles. It is a bit like cubism applied to informatics. On “github.com” we can follow the rankings of AI-models using LLMs based on the “hallucination-leaderboard” developed by Vectara. On “huggingface.com” you can test the Hughes Hallucination Evaluation Model. For example it is possible to run a test of your own small text documents (just like any blog entry on this webpage) and what the AI systems will do them in an attempt to summarize your ideas. According to the “hallucination-leaderboard” we are confronted with a 1.3%-4% hallucination rate of the top 25 LLMs as AI-systems. In text based systems the quantity of “errors” is a first indicator only. The seriousness of the omission, addition of wrong information or an erroneous judgment will be left to the reader or analyst to uncover.
There is now a lot to do to test various AI-systems on their “trustworthiness” in summarizing my own work. My very own daily hallucinations have become a large data base as a test case for the capacity of LLMs to make sense of them.
Based on the series of passed blog entries I shall test the capacity of AI to predict the n+1 blog entry. It would be great to know today what I am going to write about tomorrow etc. Thanks to AI I shall have (finally) a sort of intellectual life after death (not sure whether I should want this). Enough of hallucinations and on hallucinations for now, back to serious readings or fictionalized science. (Image: extract from Delphine Diallo, Kush, 2024 at Hangar Gallery Brussels).

Space Missions

As we realize that critical infrastructure on earth is not safe in times of military conflict, space missions have become an additional form of competition between countries, continents and alliances. India has accomplished in January 2025 the coupling of 2 space satellites. The level of technological knowledge to achieve the coupling and decoupling of satellites included among other competences the mastering of algorithms that control sensors and propulsion. Beyond the communication cables on earth, satellites can assure telecommunication services, if other networks are interrupted.
The Indian Space Research Organisation (ISPO) has announced the successful “space docking experiment” (SpaDeX) and joins the other 3 countries US., Russia and China as the 4th country to achieve this. The race in space and to space beyond earthly competition shifts attention also to the additional category of a race to technological innovation and applications of those. Since the war of Russia in Ukraine we know about the “dual use” factor (civil and military) of satellite technology. Satellite images of your own country are helpful in many respects ranging from weather forecasts, rain, draughts and habitat changes or population movements. Early warnings of flooding are surely important civil applications. Movements of military equipment by potential enemies are much needed early information, which increases warning time spans. With more satellites in space the good as well as the dangerous potential is expanding. Sovereignty in the 21st century certainly has a technological dimension. Therefore, the demonstration of satellite coupling in space accomplishes not only a dual use achievement, but also fulfils a triple use or ambition. The 3rd one is political. Hey, look we are also watching you, or might do so.
(Image: Robert Indiana “Imperial Love” 1966/2006 in Berlin Neue Nationalgalerie)

Game Tech

Gaming has moved digital and online for a long time. Networked gaming and following the best gamers online on video-platforms like twitch has captured a lot of attention from younger generations. With a real trend of gamification for industry and even public services, the digital gaming sector is moving from backstage to front end of companies and services. Public administration as a game. Enjoy the use of a public service through a game-like experience. Walk around in the metaverse world and get your admin work done. I would love to have such an experience. There are so many applications for gamification that the bottleneck is in the human resources to program all these applications. Coding the digital and virtual worlds to get real stuff done is just around the corner. The SCCON 2024 in Berlin showed these technologies next to each other. 2025 we might see integrated prototypes. I have a digital dream, others call it a vision for public services in the 21st century.