Virtual Sociology

Abstracting from the real world, the world we live in today or we lived in some time ago, is either speculation or maybe contribute to theory building. Virtual sociology has this potential. Exploring virtual worlds as in Virtual Reality (VR) or Augmented Reality (AR) allows us to take on new roles or experience a wider range of social interactions. This could be the strength of a new field of Virtual Sociology.
In the project in the Jewish Museum in Berlin the composition of a composer murdered by the Nazis in Germany was revived and played in the virtual setting of today’s concert halls. The novel by Kazuo IshiguroKlara and the Sun” explores the interaction of a child with her robot friend, when the AI becomes and/or replaces a friend. Virtual creations allow to explore and test more degrees of freedom of social interaction. Experimentation of new social spaces and different forms of interaction need to be explored. It allows a new form of sociology, maybe similar to the 1960s and 70s social revolutions we studied for years to come. Virtual sociology is not a sociology while being on drugs, however interesting this might be for some.
Virtual sociology takes sociology into the virtual world and investigates the new social relationships with avatars or care robots. In programming different social roles (managers, employees) we create new forms of interaction and have an observer within the social world. We may eventually test the Weberian claim of a value-free scientific method of the social sciences. This will inform our need to “supervise” or to guide algorithms that are claimed to do “value-free” execution of rules.
In fact, they don’t. They just reproduce the value system that is installed into them by a “careless” programme (song youtube). The social in virtual worlds is opportunity just as much as risk, but we have to analyse it systematically. As our technological and social environment changes, we have to adapt topics and methods to make meaningful scientific analyses as well.

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