Currently we are eager to run experiments using AI. As in normal life, humans tend to compare themselves with peers or other persons. Social comparisons, “can we still keep up with the Joneses” as in comparing spending patterns across households or neighbours, were for a long time the spice of novels and drama. Nowadays we tend to compare our own intelligence to the artificial intelligence. Here we go.
After I had drafted a blog entry on “Virtual sociology” I amused myself by checking what ChatGPT using OPENAI.COM would deliver as text on this combination of concepts and scientific fields. My own entry focused on the use of the virtual world to run experiments to test social theory. In the virtual world we might be able to test social behaviour which has severe ethical boundaries in the real world. Computer Games may even be constructed to live in a world or race a car irrespective of real-world regulations. The text drafted by ChatGPT on “Virtual sociology” reads like a timid attempt of a student to answer an exam question without having attended any of the classroom discussion on the topic. In future versions of AI, the entry will be found as well as several criticisms of the new concept. ChatGPT would reach a pass grade in test, but the reply lacks innovation or making an effort to broaden the conventional boundaries of sociology. Hence, we will be happy that students will apply the newest technology in their studies and research. In terms of innovation, they will have to try harder. The mastering of the support by ChatGPT consists in attempting new combinations of concepts which yield more “risky” returns. Then you need to check the validity of the innovation and how far off the normal you are going to tolerate. Turning “noisy” outcomes of AI into a useful tool might build on normal statistical tools like “standard deviations” from an expected mean value. Legal norms will set additional boundaries. There is just an awful lot still to do. The good news is, ChatGDP assists us in this joint learning process.
The AI text from OPENAI.COM based on ChatGPT to compare:
“Virtual sociology refers to the study of social phenomena and interactions within virtual environments or online spaces. It focuses on understanding the ways in which individuals and groups behave, communicate, and form relationships in digital spaces. Virtual sociology emerged as a subfield of sociology due to the increasing prevalence and importance of the internet and digital technologies in contemporary society.
Virtual sociology explores various aspects of online social life, such as online communities, virtual reality environments, social networking sites, online gaming, and other digital platforms where social interactions occur. It examines the social structures, norms, and dynamics that shape interactions in these virtual spaces.
Researchers in virtual sociology investigate topics such as online identity and self-presentation, virtual communities and social networks, digital inequalities, online activism and social movements, the impact of technology on social relationships, and the implications of virtual interactions for social behavior and social change.
Virtual sociology also explores the relationship between virtual and offline social life, recognizing that individuals navigate and negotiate between these two realms. It considers how virtual interactions and experiences can influence offline behavior and vice versa.
Studying virtual sociology provides insights into the ways in which technology shapes and is shaped by society. It helps us understand the social implications of digital communication and provides a foundation for addressing the challenges and opportunities presented by virtual environments”