More sensors

The technical games that have largely replaced the traditional electrical train and cars of the boomers and older generations shift towards robotics. This has the touch of more future orientation and fun for the young used to gadgets, automation and the beginnings of AI. Therefore, the robots of our children and the ones they assemble in technical games include more sensors. Infrared emission and reception have been present already for some years, but the capture, use and application of sound in children’s games is a bit more recent. In order to assess and understand the far reaching potential of these additional sensors in our homes and environments it is essential to raise awareness through technical games and own experiences or experiments. Educational games are a useful addition to the repertoire of learning for younger generations. Accompanied learning is more likely to keep young people interested in technology and raise awareness for the potential of intrusion into privacy of technology as well. The robots will be more and more part of our daily lives. A better understanding of limitations and potentials will be necessary for all citizens in the 21st century.